About
The Lore Observer is a project started by Leonardo and Milo, two writers and gamers passionate about worldbuilding and creative writing.
We wanted to build a solid home for all the Characters, Factions, Places and more that we designed, created and loved during years of Tabletop RPGs and intensive worldbuilding, so we created the Great Library. In the Library, everything is narrated by Maglorean, an unfortunate traveler locked inside an endless library full of absurd books. Just a narrative device that allows us to talk about worlds and characters coming from radically different realities.
This idea eventually evolved and we decided to also create other kinds of things becoming an indie ttrpg studio. We published our first book in 2020 and we are now working on the creation of assets and all things for tabletop.
If you decide to venture in the Library, be aware that most of the writings you will discover here were crafted for campaigns in the following tabletop RPGs:
Numenéra (Monte Cook Games)
Dungeons & Dragons (Wizards of the Coast)
Pathfinder (Paizo Publishing)
Eberron (Wizards of the Coast)
Cyberpunk 2020 (R. Talsorian Games)
Chronicles from Shiris (Homebrew Sci-Fi Setting)
Abyss of Aydeera (Homebrew Dieselpunk Setting)
...and more!
You will also find concepts and notes that don't relate to a specific setting or used solely for test and training purposes.
FAQs
Who are you?
We are two longtime friends, gaming pals and evil masterminds of many grand projects that never see the light of the day. This website aims to be the exception.
Leonardo has worked for three years as product manager and creative director for a board game publisher, helping envision and produce a board game trilogy now appreciated by many fans. The game world he created for these games has been adapted by UFO Press RPGs to the tabletop RPG Shattered City.
Milo has been messing with photoshop and graphic design for the last 15 years and he’s now using all the skills he acquired to enhance as many tabletop rpg games as possible by creating maps and all kind of assets.
Why you made this?
One day we realized we created a massive amount of material that could be appreciated by other players. We honestly felt it was a waste to have all these written and visual works kept between a small group of friends. We decided to share it, hoping that you can enjoy it and find inspiration and ideas for your games and your stories.
Are the artworks hand drawn?
No, Milo produces most of his artworks using a mix of illustration, matte painting and photobashing techniques.
Can I use this stuff?
You are free and welcome to use everything in this website for your campaigns, from artworks and maps to concepts/factions/ideas. You can also stream or make videos of your campaigns obviously.
Please do not use anything for any commercial purposes without first asking us.
Can I make derivative works?
If you want to use it for non-commercial derivative works, you are free to do it! Just try to respect the character/faction/world ethos!
If you make any derivative work, let us know!
How can I reach out to you?
On Twitter, Reddit or with this form.
We also set up this Mailing List to connect with our readers, check it out!
Are you available for hire?
Yes, absolutely! We accept commissions for mapmaking and creative writing creations, check out this page.